

I used the super weapon only on bosses, the odd surprise horde, or on difficult to access/see enemies – where no intuitive tactic seemed available. I found myself using each an equal amount through the majority of the game – they all had their place. Weapons maintain the fantasy theme, shooting magic, or are blunt maces and axes. The cleric is effective at short and long range, and can take a considerable amount of damage.Įach class wields four unique weapons, 3 of which are situational, and one superweapon. Warriors are melee focussed, able to deal and withstand lots of damage, but are limited to melee. Mages are powerful casters, but are unable to survive much damage.

Hexen: Beyond Heretic is not for you if you need story and plot to fuel you true an entire game. Usually along the lines of: You killed a boss, you realise it isn’t over, you step through the portal to fight some more. Text screens are provided between mission hubs, stating the same information each time. I gathered the above information from Wiki sites. The game manual tells Hexen’s story, which is not available through steam. Your motivation is to kill Korax, a demon who has invaded Cronos. You kill enemies while trying to find switches to open doors. Hexen chose the route of realism over style, which inherently compares unfavorably to more modern games. Hexen’s graphics will pose a challenge to modern audiences as they have dated considerably. I often found myself nodding to the tune as I was running and shooting demons. The music is fast paced, melodic and appropriately creepy. The low quality sound contributes effectively to the unsettling atmosphere as distorted screams feel unnatural, sounds that no human or animal could make.Ĭorpses litter the levels, impaled through spikes, hanging from hooks, or chained to the floor, restrained and left to wither away.Įnemies are suitably ugly, possessing a classical horror style, such as the swamp creature, the two headed dragon humanoid (ettin), and centaurs. The occasional shrieks in the distance are genuinely disturbing.

The constant grunts and moans of unseen monsters keeps you on edge. The environments are deliberately ugly and are genuinely unsettling. Hexen takes place in the demon invaded realm of Cronos, a world consisting only of you and the hideous creatures that are trying to kill you. The original review contained 4043 words. I also wanted to remove overly critical fun-making (which isn’t as helpful as I wanted to believe) and lots of redunant stuff. I’ve edited the older review with my present experience and mindset. This is a re-write of the first game I reviewed 3 years ago.
